Each planet is replaced by a hyperbolic projection of limited size. Requires the Infinite Resources dependency to be playable.
Large total conversion mods.
Map generation and terrain modification.
With the new version and Infinite resources the yield percentage is significantly lower than with Version 1. Now trying to revert back to old version.
I've not tested these in depth. Is the downside of smaller yield that the resources are produced more slowly?
Yes, it's much lower like 5-10 times less iron/cooper.
I’m guessing it isn’t reasonable to use speed modules and beacons on the miners due to the small patch sizes?